Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by necipcik · May 29, 2013 at 01:24 PM · touchrotate

camera rotate with limitation around x and y axis by using touch

hello there i have recently developed an app for both mac and pc, and now i am trying to modify the same app for mobile usage.

my question is this: by using a transform variable i set an object to be in the middle right in front of the camera. there are no limits for x rotation, but a 85 degree limitation for the y axis for the camera. therefore my camera orbits x by 360 and 85 degrees on y from the facing side of the object, so i can not see the bottom of the object which is what i intend to do with touch as well. the whole code is shown below:

 var target : Transform;
 var edgeBorder = 0.1;
 var horizontalSpeed = 360.0;
 var verticalSpeed = 120.0;
 var maxVertical = 85.0;
 var minVertical = 0;
 
 private var x = 0.0;
 private var y = 0.0;
 private var distance = 0.0;
 
 function Start()
 {
     y = transform.eulerAngles.x;
     x = transform.eulerAngles.y;
     distance = (transform.position - target.position).magnitude;
 }
 
 function LateUpdate()
 {
     var dt = Time.deltaTime;
     x += Input.GetAxis("Horizontal") * horizontalSpeed * dt;
     y -= Input.GetAxis("Vertical") * verticalSpeed * dt;
     
     y = ClampAngle(y, minVertical, maxVertical);
      
     var rotation = Quaternion.Euler(y, x, 0);
     var position = rotation * Vector3(0.0, 0.0, -distance) + target.position;
     
     transform.rotation = rotation;
     transform.position = position;
 }
 
 static function ClampAngle (angle : float, min : float, max : float) {
     if (angle < -360)
         angle += 360;
     if (angle > 360)
         angle -= 360;
     return Mathf.Clamp (angle, min, max);
 }

how is it possible to use or edit this to something similar by using touch for mobile? thanks a bunch in advance...

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Cannot get GUIUtility.RotateAroundPivot working 1 Answer

rotate object to touch position 1 Answer

Rotating Joystick on Touch 0 Answers

Remove Y-axis clamp from Tap to Move, Drag to Look Script 0 Answers

I have a rotation script that is applied to two different objects. If I rotate one it also rotates the other and I do not want that. 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges