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Question by laurienash · Oct 08, 2020 at 03:43 PM · particlesparticle systemsmooth

Visual effect graph - how to smooth particle strips so less angular

Hiya,

I've attached some particle effects (made in the visual effect graph) to two 3D hands, which are skinned mesh renderers. These hands are moved using the Azure Kinect.

I'm finding that because the hand movements are slightly jerky, this is causing the particle strips to be very angular.

I'd like the strips to have smooth bezier curves as they trail, and was wondering if anyone knew what I could look into to achieve this?

Best, Laurien alt text

particlestrips.png (328.7 kB)
visualeffectgraph.png (74.8 kB)
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avatar image amozeng · Dec 16, 2021 at 01:37 PM 0
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Hi @laurienash

I am trying do something similar but get stuck too. Did you figure out how to make it smooth? Any info will be super helpful!

Thanks!

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