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Question by CrilleStyles · May 02, 2014 at 05:23 PM · rotate objectclamped rotationrelative rotation

Rotate object to a certain rotation if key press

How do I make a object rotate to just X=20 if Lshift is pressed and then go back to X=90 if Lshift is released?

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Answer by sumeetkhobare · May 02, 2014 at 05:48 PM

 if(Input.GetKeyDown(KeyCode.LeftShift) {
     transform.rotation = Quaternion.Euler(20,0,0);
 else
     transform.rotation = Quaternion.Euler(90,0,0);

Mark question as solved by this answer, if it solves your problem.

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avatar image CrilleStyles · May 02, 2014 at 08:03 PM 0
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There is something wrong with the topline

avatar image matthewjparker99 · Aug 08, 2015 at 07:50 AM 0
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To finish this script off change it to this: function Update () {

  if(Input.Get$$anonymous$$ey($$anonymous$$eyCode.Q)) 
      transform.rotation = Quaternion.Euler(0,0,0);
  else
      transform.rotation = Quaternion.Euler(0,0,0);
  }

and change the 0, 0, 0 to whatever you WANT!

avatar image housayyn_r · Aug 10, 2020 at 12:03 AM 0
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and what if i wanted to put this on my camera? i wanted to make quake-like strafing

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