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[LeanTween] How to access TextMeshProUGUI color and coloralpha?
I have tried several different methods, including .value, .alpha, .alphaVertex, but they all are errors (that make sense) which is mainly that my TMP_UGUI object is not a gameObject. My question is, how do I access these attributes and use them within LeanTween?
Thanks in advance!
Answer by Vivien_Lynn · Mar 03, 2020 at 12:49 PM
I have a solution for how to fade the alpha value with LeanTween. Just posted it on Stack Overflow: https://stackoverflow.com/questions/60507441/how-to-fade-textmesh-alpha-with-leantween?noredirect=1#comment107042336_60507441
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