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PhoenixBlackReal · Sep 15, 2013 at 01:34 PM ·
textureover time
Render only a part of a texture
I have a texture - a long rectangle and I want it to squeeze into one point over time while I'm holding a button. I have achieved this, but the texture starts to look different and slides a bit to a side. Is it possible to render only a part of the texture or somehow cover it, so it would not be smaller, just a part of it would be seen.
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