Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by PlatinumSkink · Apr 28, 2011 at 06:31 AM · objectspeedmovetowards

Move Object A towards Object B at a definite speed

I want Object A to move towards Object B at a certain speed that is determined by the variable speed. I do also want it not to slow down upon nearing the target, or speed up when further from. It is to move only at a single, non-changing speed, and with the direction Object A is facing being of no consequense. If possible, answer so simply that a person who did not even understand the Unity Reference page can understand. Thank you.

Current script on ObjectA.

var speed = 4.0; var ObjectB:GameObject;

function Update () {

}

Please do not link me to reference pages. Because they are never tailored to fit my situation. Thank you.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Jean-Fabre · Apr 28, 2011 at 07:06 AM

Hi,

The easiest way out of it is to use iTween. You can roll your own of course.

Using the moveTo function you would end up with something like this:

Create a c sharp script and name it "ConstantSpeedMove", edit it and paste the script below.

using UnityEngine; using System.Collections;

public class ConstantSpeedMove: MonoBehaviour {

 public Transform target;
 public float speed = 1f;


 void Start () {

     if (target==null){
         Debug.LogWarning("ConstantSpeedMove is missing a transform target");
     }else{
         iTween.MoveTo(gameObject,iTween.Hash(
                                 "position",target.position,
                                 "speed",speed,
                                 "oncomplete","onCompleteFromiTween",
                                 "easetype",iTween.EaseType.linear
                                 ));
     }
 }


 void onCompleteFromiTween () {

     Debug.Log("ConstantSpeedMove done");

 }

}

Bye,

Jean

ps: Reference and help is never tailored to fit your exact need, rather they help you understand the function and feature so that you can then build it exactly how you want. Just felt the need to point that out :)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image alarm656 · Jul 31, 2018 at 07:01 AM 0
Share

This is was what I need. Example: $$anonymous$$oving camera to target position using ease animation types. Thank you very much $$anonymous$$. You answer gave me better understanding how to use our custom variables when we decide to use iTween. Thank you again. How is going PUN2?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

1 Person is following this question.

avatar image

Related Questions

Sigh... Need help with moving object a distance over time 1 Answer

What am I doing wrong? 1 Answer

Move the player towards the cube to attack. 0 Answers

Why do my objects keep changing speed? 1 Answer

Moving an Object towards another Moving Object 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges