Question by 
               phoremanish · Oct 07, 2017 at 06:22 PM · 
                movementup  
              
 
              hi guys i have a problem with my player(Roll A Ball Game) on android, my player easily move left, right, up, down But when i tilt my phone to move player up it's too slow
using UnityEngine; using System.Collections;
[RequireComponent(typeof(Rigidbody))] public class ForceFromAccelerometer : MonoBehaviour {
 // gravity constant
 public float g=9.8f;
 void FixedUpdate() {
     // normalize axis
     var gravity = new Vector3 (
         Input.acceleration.x,
         Input.acceleration.z,
         Input.acceleration.y
     ) * g;
     GetComponent<Rigidbody>().AddForce (gravity, ForceMode.Acceleration);
 }
 
               }
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
getting maximum x and y values of mouse position 1 Answer
Basic MOVE and JUMP script (Jump trouble) 2 Answers
Where should the Acceleration Go?! 0 Answers
Stop Audio Source Clip while button Press 1 Answer
Make character face movement direction 0 Answers