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Question by hopefulhyun · Sep 25, 2018 at 09:03 AM · scaleparenthierarchyintantiate

I want to make object size are affected by hierachy when instantiating ,instantiated object size is changed

[1]: /storage/temp/125129-help.png

Hi I really want to copy my objects in same size, So I instantiated my object first, (they were affected by hierachy) and I copied first group for arranging my objects. They have to be placed on circle, but first intantiating works properly, but second instantiated groups are dependent from their hierachy parent. how can I solve it? ,

I think you can think that prefab or assigning object is wrong, but that's not.

assigning prefab is right and when I instantiate object first,

those size is affected by hierachy. but if I instantiate

first instantiated group, (their size is affected by hierachy)

unity ignores hierachy and instantiate first instantiated group

so new groups are bigger than old group.

I think text is confused.

I hope my images will help this problem.

https://answers.unity.com/storage/temp/125129-help.png

help.png (178.3 kB)
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