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Question by
Altissimus · May 27, 2019 at 10:20 PM ·
transform.rotation
Set transform.rotation as 0,0,0
Hi,
Say you create a cylinder. It turns up orientated vertically.
Is it possible to orientate it horizontally then, having done so, make THAT position the default rotation of 0,0,0,?
Thanks, A
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Best Answer
Answer by highpockets · May 27, 2019 at 10:35 PM
You cannot change the Quaternion Identity of the object, what you can do is set it to what you need and then put a parent on it with a zeroed out rotation and then just rotate that. But ensure that the parent is in the same position or your child will rotate around it.
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