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Head tracking using Wii controller
Hello all, first time posting
I'm trying to use the UniWii plugin (http://wiki.unity3d.com/index.php/UniWii) as a means of head tracking. I was inspired by Johnny Lee's head tracking demo (http://www.youtube.com/watch?v=Jd3-eiid-Uw) and was hoping to achieve a similar effect using Unity, however I'm relatively new to Unity and have extremely limited scripting skills.
My question is this: has anyone been successful using the UniWii plugin? Or otherwise achieved head tracking in Unity? Can someone perhaps steer me in the right direction for incorporating IR data into the MouseLook script using this plugin?
I'd appreciate any and all advice, I'm in way over my head!
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