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Question by MolhamM · Nov 29, 2018 at 07:55 AM · generationmaze

[Help]How can I make my maze makes steps as it generate ?

So i just made a simple Maze generator and it works well however It generates the whole maze eventually , what I want to do is to make the maze generates from scratch till it finishes . any ideas ? alt text Here's the code https://pastebin.com/g0Q057KE https://pastebin.com/raNvv4pR

maze.png (15.0 kB)
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Answer by Defetysta · Nov 29, 2018 at 12:43 PM

I think you could swap the DrawCells() call from Update into a coroutine, it should fix the problem

It may go something along those lines:

 private IEnumerator DrawCells(){
         Color CellColor = Color.white;
         for (int i = 0; i < rows; i++) {
             for (int j = 0; j < cols; j++) {
                 DrawTopWall (i,j,CellColor);
                 DrawBottomWall (i, j,CellColor);
                 DrawLeftWall (i, j,CellColor);
                 DrawRightWall (i, j,CellColor);
                 yield return new WaitForEndOfFrame;
             }
         }
     }



For optimization, you could do something like this:

 private WaitForEndOfFrame waitForEndOfFrame;
 
 private void Start()
 {
      waitForEndOfFrame = new WaitForEndOfFrame();
 }
 
 // this lets you avoid calling "new WaitForEndOfFrame" each frame, which //can save some computing power
 
 private IEnumerator DrawCells(){
          Color CellColor = Color.white;
          for (int i = 0; i < rows; i++) {
              for (int j = 0; j < cols; j++) {
                  DrawTopWall (i,j,CellColor);
                  DrawBottomWall (i, j,CellColor);
                  DrawLeftWall (i, j,CellColor);
                  DrawRightWall (i, j,CellColor);
                  yield return waitForEndOfFrame;
              }
          }
      }




I think this should work.

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Answer by MolhamM · May 30, 2019 at 12:15 AM

Although I solved it with much idiotic solution , I stored all the data i want to visualize in list of struct (contains x,y,direction) and called it in update to make it each time and delete the value that I had drawn , but this one seems much better , Thanks !

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