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Question by
CodeingChris · Feb 06, 2019 at 03:17 PM ·
collisionsvoxelplanets
Dynamic collisions
I know it's possible to take a square and convert it into a planet with mountains, but i want to make that planet editable, buy that i mean the player can cut away and change the landscape, i want to know if it's possible to have dynamic collisions on the planet e.g. can the player cut away at the surface and not float on that cutaway can the collision adapt to the hole, does unity suport it or would i have to change how unity works with collisions?
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