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Question by niwith · Nov 25, 2017 at 04:24 AM · uitextmesh

TextMeshPro input field returning different string to standard input string

I have a standard input field and a text mesh pro input field, and its been having some weird behaviour so I tested the two fields for equality using the following code. In all cases, even when the exact same text is typed into both fields it tests are not equal.

if(backupNameField.text == gameNameField.text) { Debug.Log("Same!"); } else { Debug.Log("Different! " + backupNameField.text + " " + gameNameField.text); }

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Answer by Tsucasa · Mar 28, 2018 at 02:21 PM

I'm Having the same issue, Did you manage to fix this?

when i try to see the contents from the input field it just says Object which could be why as its not a string? but i'm pretty new to debugging in unity.

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