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Question by
BTIXist · Jan 21, 2012 at 04:34 PM ·
transform.positionrigidbody.addforcelaunch
Problem with simple task (Shooting)
I think this should be simple, I have a cube, when the player touches the cube the player gets launched into the air. Now I've tried a lot from player.rigidbody.AddForce(player is a variable) to transform.position. The problem is that with player.rigidbody.AddForce I just fall through the cube and nothing happens, I do have a rigidbody attached to the player. With transform.position it works but its more like it teleports up it doesn't "launch" the player up. Anybody have any ideas?
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