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Is Add Force The Best Solution
Hi I want to have a bird that gets pushed up when you flap but the wings flap independently based on what you press (i.e q = left wing e = right wing) and that when you flap you get pushed up on the side that you flapped I am a novice and was thinking I would use Rigidbody.AddForce but was wondering if their was another method or idea someone might have.
Is there a way to make it happen on one side though or am I going to have to make separate objects.
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