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Question by Klamore74 · Jul 07, 2015 at 04:47 PM · unity5wheelcolliderrigibody

SetActive on WheelCollider reset Rigibody

Hi,

I have a Rigibody with disabled wheel collider attached on a children object.

Running the game, I use SetActive on object with wheel collider attached, but the Rigibody freezes on air, apparently resetting all inertia.

I'm using unity 5.1.1p3, the project work fine on 4.6.3

Any idea to avoid this behavior?

Thanks.

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