How to have a 2D level minigame in a 3D world.
So i've got a game i'm working on and it's in 3D and i want there to be a sort of minigame inside, kinda like this, with the mouse game. I want it to be able to move it around in the 3D world. So it has collisions and physics.I have a sprite set up already with basic controls but i plan to change them, my main issue is getting the collisions set up. If anyone can help me with this, thanks in advance
Answer by tormentoarmagedoom · Sep 11, 2018 at 10:49 PM
Good day. Its simple!
As you can see in the game, the best option is to have one camera for that "screen". Whent he player aproach, the camera changes, and you see a Canvas set as WorldSpace.
Bye!
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