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Question by grzesiu10 · Feb 27, 2015 at 04:03 PM · gameobjecttransformflipflipping

Weird flipping gameobject

I've got problem with flipping an enemy prefab. This piece of code is resposible for a flip:

     void Flip() {
         Vector2 e = myTransform.localScale;
         e.x *= -1;
         myTransform.localScale = e;
     }

This is how it looks:

alt text

Why is that happening to the prefab?

screen.png (232.7 kB)
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avatar image meat5000 ♦ · Feb 27, 2015 at 03:42 PM 0
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Someone fixed this recently.

I'm trying to find it, but can't

I'm letting you know the answer is out there and its pretty recent.

avatar image grzesiu10 · Feb 27, 2015 at 03:45 PM 0
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Do you remember any tags or keywords? And by pretty recent you mean month ago or day ago?

avatar image meat5000 ♦ · Feb 27, 2015 at 04:03 PM 0
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Less than a month. I'm still looking :P

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Answer by grzesiu10 · Feb 28, 2015 at 12:35 AM

I figured it out. The reason was that I used Vector2 instead of Vector3. Anyway, thank you for help! :)

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