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Question by SzalonyNiemiec · Apr 04, 2018 at 08:59 AM · rigidbodydragangular

Rigidbody angular drag reverse when set in runtime?

when I set the angular drag of my rigidbody in editor everything works as expected: low number => easy rotation high number => hard rotation BUT when I have a script, which sets the angular drag in runtime it basically does the opposite: High angular drag => the rigidbody flips around easily Zero angular drag => any rotation of the rigidbody is impossible.

Why is that? What could I have done wrong? should I just live with it?

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avatar image FlaSh-G · Apr 04, 2018 at 02:24 PM 0
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