XR WMR Controller problem
I am currently trying out the XR Interaction toolkit and i found one kinda annoying thing because if i script something for a longer time controllers turn off and i have to turn them back on but they no longer work inside Unity and i have to restart Unity.
And that is not great because if i build a game with this bug then some players controller could turn off and that would force the player to restart the game.
Is there any solution to that?
Answer by PincerGame · Dec 07, 2020 at 10:06 AM
Hello @R2PGames, I can see that is quite weird. In oculus devices, I didn't experience the same issue but if you think that is a bug, please feel free to report this bug at https://unity3d.com/unity/qa/bug-reporting
Regards.
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