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Question by jc-drile77 · Sep 10, 2014 at 07:18 PM · scenescene-loadingresetrestart

1 Scene game|| Reset variables

Hi, im doing a new game, as the tittle says it has only got one scene, so my question is: Is there anyway i can reset all the variables of a script without calling application.loadLevel(loadedLevel);? Becasuse if I call it, my scene will completly reset and the menu will pop up (And what i want is to restart the level that the player is playing). I think that i should write a function like:

   void Update(){
     if(dead){Restart();}
     }
     void Restart(){
     score=0;
     pos = new vector3();
     ...
     }

But I was wondering is there was something more simple, please enlighten me.

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Answer by Stormizin · Sep 10, 2014 at 07:20 PM

Make a function that get all the script variables and give them the default values, or Destroy/Remove the component/object and instantiate again.

I think attributing the variables is the safer way to reach this.

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avatar image jc-drile77 · Sep 11, 2014 at 03:41 PM 0
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That´s what I thought, but I will try both ways, without a doubt the function one would have better performance so probably I ll end up doing that one as I stated in my first message. The remove/instantiate can be used in some specific cases (small objects) so thank you :)

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