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Question by WVNL · Jan 23, 2014 at 12:15 PM · c#itweenfieldofvieweasing

iTween ValueTo FieldOfView isn't easing

Hi, I'm trying to use iTween's "ValueTo" function to smoothly expand the camera's Field of View.

Currently it does perform the transition but there's no easing and it's very jerky. I've tried switching the easeType with no improvement. Anyone see what might be causing it? Field of View does seem to accept float values.

Thanks, code below:

 using UnityEngine;
 using System.Collections;
 
  
 
 public class camView : MonoBehaviour {
 
     
     Hashtable ht = new Hashtable(); // iTween table
 
     void Awake(){
         ht.Add ("from",65f);
         ht.Add ("to",80f);
         ht.Add("time",1f);
         ht.Add("delay",3f);
         ht.Add("onupdate","changeView");
 
     }
     
 
     // Use this for initialization
 
     void Start () {
         iTween.ValueTo(gameObject,ht);
     }
     
 
     // Update is called once per frame
 
     void Update () {
     }


     void changeView(float newValue){
 
         print(newValue);
         Camera.main.fieldOfView = newValue; // update cam
 
     }
 
     
 
 }
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Answer by caocao417 · Aug 13, 2015 at 09:51 AM

ht.Add("easeType", "easeOutExpo");

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