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Question by manyakriza · Apr 07, 2017 at 02:42 PM · physicsfixedupdatelateupdate

Is there any function works like LateFixedUpdate?

hello,

i want to visualize rigidbody movements(a balls movements,say) by non-rigidbody line rendered vectors.

  • simply, vectors track ball' s position and direction in lateupdate(since vectors are not rigidbody). im using balls.transform.hasChanged flag to detect if the ball is moving.

  • ball is controlled in fixedUpdate as it is rigidbody.

  • I reset the hasChanged flag in the lateUpdate. (to be sure every vectors update function is completed before reseting flag).

  • code looks working but theoretically fixedUpdates called more rapid than updates, so vectors might not be tracking ball in some fixedupdates.

  • how can i be sure that vectors are allways reacting to balls transform changes instantly?

       //this is a vector instance's sample code, i have a bunch of vectors enabled.
     
         update()
         {
           if(rigidBalls.transform.hasChanged)
         //go track the ball, point to some directions, etc 
         }
     
         lateUpdate()
         {//all updates finished, reseting the flag
     
         rigidBalls.transform.hasChanged=false;
     
         }
    
    
    
    
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