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Question by akilaydin2 · Jan 31, 2021 at 07:31 AM · physicsupdateaddforcefixedupdate

Addforce in fixedupate

Hello! I'm making a 3D game where you need to jump from one planet to another and jump occures when you tap the screen. Jump happens with AddRelativeForce method, but i've known that you have to handle physics into the FixedUpdate method. My question is - how can I do this, if i want to add force only once per tap and tap is handling in Update method? Thank you.

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