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Question by CMI_Matt · Feb 22, 2018 at 02:01 PM · buttonrotatearoundpivot

Help with rotating an object on button push,

Hi guys, complete unity noob here.

I know what I want, but of course I dont know how to do it. I have scoured videos and forums without much luck.

As title suggests and as I've tried to illustrate in the images attached. I want a menu system ( I have this bit) that leads to a 3D object (lets say a machine of components) alongside a list of buttons.

What I'd like is to tap on a button and have the mesh rotate around to the relevant area and highlight the relevant component. Tap on the second component and have it move again to the relevant area an so on.

Any help is greatly appreciated.

,

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1.jpg (163.5 kB)
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