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Question by
sindhuja1397 · Feb 20, 2018 at 04:01 PM ·
c#unityeditorphysics settings
Virtual reality basketball, issues with pointer and transfrom down
my game has four basketball hoops and i want the ball to fall into the hoop that the pointer enters. The pointer enters hoop 1 and ball fall into hoop 1, pointer enters hoop 2 ball falls to hoop 2 so on. The code i wrote, the ball gets instantiated in the hoop and moves upward and then falls downward. Another issue is too many balls are getting instantiated. I want a wait time before the next ball gets instantiated. Im really new to the unity and google vr, so can somebody help with the code.,
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