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Question by silkwebware · Feb 10, 2016 at 03:46 PM · vrmobileandroid buildlogcatadb

internal profiler enabled

Hi, I'm trying to run the Internal Profiler on a 3D VR project for Gear.

So far I've : 1. set up ADB over TCPIP and I'm receiving log cat data from my android phone. (This is working fine) 2. enabled USB debugging on phone under developer options. 3. enabled Internal Profiler option in player settings. 4. enabled developer build in build settings.

I build and install the apk and run it on the headset but there are no profiler stats displayed. All other logcat data is still being displayed.

Am I missing something obvious?

Thanks.

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avatar image silkwebware · Feb 10, 2016 at 04:31 AM 0
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Forgot to mention. I'm using Unity 5.3.

avatar image silkwebware · Feb 10, 2016 at 05:00 AM 0
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Also, I'm running the gear app in the headset with my finger over the light sensor so it will run. (It is definitely running as I can see the scene through the lenses)

avatar image AugmentedExistence · Feb 23, 2017 at 10:05 AM 0
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Similar issues here with one device, another is perfect. Cant deter$$anonymous$$e whats different.

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