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Question by noprx805 · Jun 23, 2017 at 04:17 AM · scripting problemerror messagescriptingbasics

How do i fix this problem

i was working on a basic 3d platformer as a tutorial but i'm getting the error in mono:

Assets/Ball Control.js(11,19): BCE0020: An instance of type 'UnityEngine.Rigidbody' is required to access non static member 'AddRelativeTorque'.

the code i was using is:

pragma strict

var rotationSpeed = 100;

function Update () { var rotation : float = Input.GetAxis ("Horizontal") rotationSpeed; rotation = Time.deltaTime; Rigidbody.AddRelativeTorque (Vector3.back * rotation);

}

Can anyone help me

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Answer by ChristosKapenis · Jul 03, 2017 at 07:40 PM

Create a new Rigidbody variable called "rb". Then on the Start() function set "rb" to GetComponent<Rigidbody>();

Example:

 var rb : Rigidbody;
 
 function Start() {
     rb = GetComponent<Rigidbody>();
 }

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