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               Question by 
               ismailounjif · Sep 01, 2020 at 03:51 PM · 
                unity 2dfacebookurlurl schemes  
              
 
              how i can share my screenshot in base64 data to facebook using Unity ??
i want to share screenshot to facebook in unity. when i run my app in facebook instant game and try to share a screenshot i get an error "picture should represent a valid url facebook".
 public void Share()
 {
     StartCoroutine(Run());
 
 }
 IEnumerator Run()
 {
     yield return new WaitForEndOfFrame();
 
     Texture2D tex = new Texture2D(Screen.width, Screen.height);
     tex.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
     tex.Apply();
    
 
     string link = "data:image/png;base64," + Convert.ToBase64String(tex.EncodeToPNG());
     Application.OpenURL(link);
     Debug.Log(new Uri(link).OriginalString);
     
 
     FB.FeedShare(link: new Uri("https://fb.gg/play/323074382234169"),
         picture: new Uri(link),
         );
 }
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                