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This question was closed May 13, 2016 at 07:18 AM by AR_Rizvi for the following reason:

Problem is not reproducible or outdated

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Question by AR_Rizvi · May 09, 2016 at 07:55 AM · c#standalonestartupplayer settingsresolution settings

custom startup resolution window

Hi guys, I am trying to make a custom Startup Window for Standalone Projects but i do not understand where to start or what is the right direction for this . I have to make a resolution selector and a quality selector with each has its own sub qualities

Plz guys Point me in the right direction of how to start working on it like how its done Thanks...

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avatar image Theinsanekiller · May 09, 2016 at 09:45 AM 0
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Start learning Editor scripting.

avatar image AR_Rizvi Theinsanekiller · May 09, 2016 at 10:08 AM 0
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I know how to write a editor script but i am asking that how can i $$anonymous$$ake it run before my game starts

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Answer by M-Hanssen · May 09, 2016 at 11:06 AM

If you want to make a startup resolution windows BEFORE your application starts, you will have to create a windows forms application that launches your game with certain resolution arguments.

To begin with windows forms, start looking here:

https://msdn.microsoft.com/en-us/library/dd492132.aspx

And for reading command line arguments inside a .NET application, start looking here:

https://msdn.microsoft.com/en-us/library/system.environment.getcommandlineargs.aspx

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