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Question by teicher · Aug 03, 2016 at 09:27 PM · uiraycastdropdown

GraphicRaycaster not hitting Dropdown popup

In my project, I'm unable to get the GraphicRaycaster to hit the popup menu portion of the Dropdown menu. It hits other UI controls on the canvas, including buttons, and the root Dropdown element. The canvas is rendered in World Space.

Is there a trick to get the GraphicRaycaster to work with Dropdown?

(I'm using Unity 5.4.0b24-HTP, the Hololens version.)

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avatar image ozkary · May 13, 2019 at 07:51 PM 0
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@teicher where you able to get this to work? I am also able to hit the root element, but not the options (Dropdown list options). @tonkel Do you mean adding another component on the dropdown? Thanks for the help

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Answer by Tonkel · Dec 08, 2017 at 03:52 PM

I realize this answer may be a bit late, but maybe it helps visitors from google.

When the dropdown is opened, it creates a child element called "Dropdown List". This child element has it's own GraphicRaycaster Component. Therefore, it wont' work using the GraphicsRaycaster on the "normal" Canvas.

You need to use the GraphicsRaycaster on the "Dropdown List" Element for that.

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avatar image d_grass · May 14, 2018 at 06:48 AM 0
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Thank you! Your answer saves time :) Very considerate of you.

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