Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by DragonSix · Oct 21, 2013 at 11:55 PM · monodevelopautocompleteintellisense

No autocompletion in Monodevelop

The title says it all, I tried looking into the issue, but none of the proposed solutions helped (installing a newer version or deleting the monodevelop cache). It completely ignores the Unity classes on my newly created project.

I don't know what to do, maybe it has something to do with the default add-ins? I don't understand how and why it would fail to generate autocompletion data.

Am I missing an important step to make it possible?

Comment
Add comment · Show 7
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image darthbator · Oct 22, 2013 at 01:42 AM 0
Share

Are you using the version of monodevelop that ships with unity or have you replaced it? What language are you using? If you replace the monodev version that ships with unity and then try and use JS you might be SoL.

avatar image dandando · Oct 22, 2013 at 01:51 AM 0
Share

$$anonymous$$ake sure you don't have any unfinished lines or missing parenthesis or curly brackets.

avatar image DragonSix · Oct 22, 2013 at 04:49 AM 0
Share

I'm using C#.

@darthbator I used the default unity version. I tried replacing it but xamarin 4 didn't autocomplete either.

@dandando I'm used to autocompletion from Visual Studio. If I open the SLN with VS 2010 express, the intellisense DOES work. But then I can't open files from within unity with it, which kinds of defeat its purpose.

avatar image DragonSix · Oct 22, 2013 at 05:06 AM 0
Share

Things are getting even weirder... with xamarin 4 I can open the sln solution and have fine autocompletion too.

But, if I try to open a file from within the unity editor, I get a strange error telling me the component "$$anonymous$$onoDevelop.Xamarin.Ide,4.0" could not load, and then it opens the file... without autocompletion. Wut.

avatar image Hoeloe · Oct 22, 2013 at 07:25 AM 0
Share

I changed the default code editor in Unity to VS, which allowed me to get rid of $$anonymous$$onodevelop altogether. There's a setting somewhere that lets you define your IDE, and selecting VS from there should make the code files open and save in VS in the same way they do in $$anonymous$$onodevelop.

Show more comments

6 Replies

· Add your reply
  • Sort: 
avatar image
9

Answer by TonyTough · Feb 18, 2016 at 08:45 AM

Using Windows 10, Unity 5.3.2f1 I also have (had) the auto complete problem and it can be VERY frustrating to not have it and to not be able to fix it. See below for what worked in my particular case, but first, Here's what worked for others, but didn't work for me.

1) the Sync option may have worked for older version, but version 5+ doesn't have it.

2) I tried the option : Unity / Edit / Preferences / External Tools / and changed the Monodevelop (built in) to instead Monodevelop (via Browse and going to c:/program files/unity/mondevelop/bin/monodevelop.exe (this seemed to work for many people, but not me). I also checked off the option "add .unityproj's to .sln" since that also worked for people, but again, not for me

3) I tried deleting .sln and .prj files out of the projects directory like someone suggested to no avail.

What did work : Installing .NET over

In Windows, Go to Control Panel / Programs and Features / (then on the left side) Turn window features on and off / and selecting both .NET 3.5 as well as .NET 4.6.
Why I did this.... I happened to hit the RUN button for my script in MonoDevlep and it gave me an error message that .NET 3.5 was not installed (even though I had .NET 4.6 installed) and even though UNITY was able to compile it after exiting MonoDevelop. MonoDevelop Should be able to compile your scripts so if you get an error, it may be the same situation I had and also be tied to the AUTOCOMPLETE not working.
You should also REBOOT after installing .NET just to be sure.

I even installed IIS as I wanted to install it anyway, but I doubt that did anything. HOPE THIS HELPS!

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Cuberan · Jan 16, 2017 at 10:04 PM 0
Share

This worked for me, thank you very much!

avatar image MohammadM · Apr 29, 2017 at 06:59 PM 0
Share

This worked for me thanks.

avatar image rumrowi · Jan 29, 2018 at 06:45 AM 0
Share

Thak you !! installing .NET 3.5 is work for me

avatar image bdilloughery_mvla · May 22, 2018 at 03:42 AM 0
Share

Thank you! #2 solved my problem. I am running Unity version 2018.1 (64bit) on Windows 10

avatar image promitheas17 · Jul 12, 2018 at 10:36 PM 0
Share

Ok so option 2 worked for me and also fixed some other issues, such as the code not being coloured properly and such. Thanks man :)

avatar image
3

Answer by joanfictio · Sep 29, 2014 at 09:30 AM

I have the same problem and I solved in Unity menu "Assets > Sync Monodevelop Project"

More info here: http://answers.unity3d.com/questions/416662/mono-develop-lost-autocompletion-and-refactoring.html

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Slymatt · Nov 29, 2014 at 12:15 AM 0
Share

That fixed my autocomplete thanks for your help may have been posted a long time ago but i had the same issue haha cheers!

avatar image Somian · Jan 25, 2016 at 08:17 PM 0
Share

I'm on unity 5. do you know what happened to the "Sync $$anonymous$$lnodevelop Project"?

avatar image
0

Answer by pareinjeanphilippe · Feb 20, 2016 at 06:29 AM

Bonjour , ma solution car toutes les autres n'ont pas fonctionnées. Je copie le dossier de monodevelop d'unity 5.2 vers ma version 5.3.2f1. Ensuite l'autocompletion javascript fonctionne. Ci dessous un lien vers le zip de mono 4.0.1.

http://dl.free.fr/g96UIJOx8

Hello , my solution because all the others have not run . I copy the unity 5.2 monodevelop folder to my 5.3.2f1 release. Then javascript autocompletion works . Below is a link to the zip of mono 4.0.1 .

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by neoskull · Apr 10, 2017 at 04:03 PM

I fixed with this (using Unity 5.6.0f3):

Go in Project > Edit References in MonoDevelop and in the ".Net Assembly" tab just select every library (or, in case, just what you need).

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by nitinkumar · Apr 13, 2017 at 06:32 AM

This will also work in case you still looking for answers. http://answers.unity3d.com/questions/208710/autocomplete-not-working-properly-in-monodevelop.html

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
  • 1
  • 2
  • ›

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

28 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Monodevelop does not Autocomplete my defined UnityScript C 0 Answers

Namespace visible in Assembly Browser, but can't autocomplete in MonoDevelop? 1 Answer

Monodevelop not showing autocomplete / intellisense in Mac OS 10.6.7 8 Answers

Monodevelop Autocomplete/Intellisense and UnityScript. 3 Answers

How do I remove a custom Autocomplete? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges