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Question by
AmirLevi · Jun 12, 2019 at 08:43 AM ·
gameobjectscriptableobjectreferencemonobehaviourclass library
Losing reference to monobehaviour after updating a dll
Hello,
I have a dll that I have created and I'm using in another project. While I work on my dll I Sometimes update my namespaces and folder structure, and when I do this and build my dll and update in my other project I lose the reference to the monobehaviour components.
Is there a way to make it work without always being afraid of changing the dll structure?
Thanks
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