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Question by NovaSurfer · Jun 05, 2014 at 12:30 PM · animatorif statement

Or in if statement (not working)

Hello, i want to play my animation when Vertical and Horizontal keys are pressed. But "OR" don't work.

 if (Input.GetButton("Vertical") || Input.GetButton("Horizontal")){
 anim.SetFloat("Speed", 0.2f);}
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avatar image HarshadK · Jun 05, 2014 at 12:32 PM 0
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'OR' is working properly. Run this code below:

 if (Input.GetButton("Vertical") || Input.GetButton("Horizontal")){
     Debug.Log("Vertical key press: "+Input.GetButton("Vertical")+ " & Horizontal key press: "+Input.GetButton("Horizontal"));
 }

The output prints on the Console as per the key press which means the OR is working properly and the issue is inside the code in your if loop.

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Answer by tayloredgames · Jun 05, 2014 at 12:53 PM

HarshadK is right, your OR operator will be firing correctly under the condition the code block provided is all that is in your Script.

Check that the "Speed" Parameter in the Animator you have attached to your animating GameObject has changed to 0.2f. If it has changed based on pressing Horizontal/Vertical inputs then your code block is working.

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avatar image NovaSurfer · Jun 05, 2014 at 12:58 PM 0
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Yes, but my speed value didn't change in Animator

avatar image NovaSurfer · Jun 05, 2014 at 01:13 PM 0
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When i checked Input.GetAxis("Vertical") > 0 my speed varible set to 0.2f and animation start playing. But i need "GetButton"

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