Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
4
Question by dylanHart · Mar 21, 2017 at 06:07 AM · scripting problemrecttransformanchor

Disable Anchor Presets on Driven RectTransform?

I'm using DrivenRectTransformTracker in a script to drive the min/max anchors of the RectTransform to which the script's attached, and I haven't found a way to disable the anchor presets in the RectTransform's inspector. I've tried these combinations of DrivenTransformProperties, among others:

 rectTracker.Add(this, rectTransform, DrivenTransformProperties.Anchors);
 
 rectTracker.Add(this, rectTransform, DrivenTransformProperties.All);
 
 rectTracker.Add(this, rectTransform, DrivenTransformProperties.AnchorMaxX | DrivenTransformProperties.AnchorMaxY | DrivenTransformProperties.AnchorMinX | DrivenTransformProperties.AnchorMinY);

I'm able to disable the Min/Max float fields with these, but that doesn't seem to be of any use if the presets are still active ... Also I've just noticed I can still click and drag the anchor gizmos in the scene view, too. I don't see the point of driving anchors by a script if they can still be modified in the editor. Hopefully I'm missing something. Does anyone know of a way to completely lock the anchors for a RectTransform, sort of like Canvas components do (I don't want all the properties driven, though. Just the anchors)?

Thanks!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Trying to set RectTransform anchorposition in script 2 Answers

Resizing button with script, wrong anchor! 1 Answer

Stretching 90° rotated RectTransform to the size of the Canvas 0 Answers

Strange UI scrollbar handle recttransform behaviour,Cant resize clickable area on UI handle 1 Answer

UI changing position on instantiation on iOS 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges