Trying to save/load(or store?) player information for combat/world
So basically I'm trying to what every final fantasy (etc.) has. You have your party with PartyMember1, PartyMember2 and PartyMember3 with their levels and health.
I currently have world scene and combat scene separated and I'm trying to display party members, lets say, levels and health.
If I take some damage on PartyMember1 and my PartyMember3 dies.. How do I save the party info, so I can see the same results in world scene? And vice versa, If I heal up my crew, they will be updated for the combat.
Is the best way to do this with PlayerPrefs or how? I might try to do something out of my league..
Also, I'm still working on loading my characters for combat. But once I figure this out, I think it's going to be much easier. Let me know if you need more info about this whole situation, I'm bad at explaining things at first.