- Home /
Question by
sinkler747 · Sep 02, 2013 at 11:56 AM ·
navmeshnav
when I add a navmeshagent to an object and start the game, the object is moved ,anyone know why?
when I add a navmesh to an object and start the game, the object is moved ,anyone know why?
I added my object to the scene, then added a navmeshagent to it, but then when i start the game, the object is transformed to a different location than where I put it, and I don't understand why. I recently upgraded to pro. what I found is that the whole navmesh is moving. i tried to upload some screenshots, but the preview and resize window locks up. i wanted to show before and after play is pressed.
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613113427im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Random Position on Nav Mesh 1 Answer
How to visualize the nav mesh at runtime? 0 Answers
How can i assign multiple navmeshagents in one script ? 1 Answer
Custom AI issue 0 Answers
How to set different Navigation Areas for the Dynamic NavMesh? 0 Answers