- Home /
Rig: Copy from other avatar
How does this work, because when I try it like this: Character import settings:
Animation import settings:
It ends up being halfway through the ground, like you can see on the Animation import settings animation preview.
And the avatar won't move when playing the animations in the preview, they are just standing there and walking on the spot.
Answer by awesomeaustin316 · Nov 11, 2014 at 04:29 PM
Configure avatars for both models. Make sure they are both humanoid. Don't preset an avatar or anything. Once both have their own avatars, apply the animation to a Animation controller. Put this animation controller on the new model
Yea, but in my animations, the legs go through each other, even though all the bones are assigned right under the avatar. So if the avatar is completely the same, the animation is still different and the thing with the legs doesn't happen in blender.
Your answer
Follow this Question
Related Questions
Animated character plays in the preview but not in the scene. 2 Answers
Can I make animations snap to a frame? 1 Answer
Unity Animation and Avatar problems galore 1 Answer
importing a character with no BIP 1 Answer
Avatar mask not working 1 Answer