Forward Animation Freezing
I'm animating a character with the mechanim system. My character idles, but when I try to move him forward the forward animation plays for about a second, with the character walking, then freezes mid-stride. This has not happened to me before. Does anyone know a solution to this?
Answer by FeeeshMeister · Jul 06, 2016 at 10:15 PM
I don't know if this will help you, but the way I have animation set up says that whenever a movement key is pressed, the animation will play with animation.loop=true, I'm sorry if this does not help, but if you specify what kind of game you are making, and show me your movement script I might be able to help better.
Answer by lucas216erickson · Jul 06, 2016 at 10:06 PM
So, my forward walking animation works fine, because it's Unity's standard asset humanoid run. However, my idle, backwards, and strafing animations are from Mixamo. My idle animation works fine, but the other animations play for about 3 seconds then freeze. When I stop trying to play them (i.e stop moving the character) my character goes back to idle. I've been ripping out my hair trying to fix this problem, please help.