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Create a new AvatarTarget?
I am using Animator.MatchTarget() to properly align some animations in my game, although I am limited by AvatarTargets. I need to be able to match the animators head to a target position, and there is no AvatarTarget for it. Is there any way I can create a new Avatar Target, or a way I can do this with another function?
AvatarTarget is an enum, so I can't extend it. The best I can see about it is that it it references a Target Index for the animator, and I can't see how that is set.
Many thanks.
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