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Question by mafiarehan · Feb 24, 2019 at 02:25 PM · movement scriptobstacleobstacle avoidance

obstacles movement please HELP!!

This is my first ever game I am making so maybe my question is going to be silly. i have like 50 obstacle objects in the scene and i want them to share a script which moves them from left to right.

//here is my code for movements

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

public class sidemove : MonoBehaviour

{ public float sideForce;

 public Rigidbody rbo;

 public Transform tr;


// Use this for initialization

void Start ()

{

     rbo.AddForce(sideForce * Time.deltaTime,0,0);

 }
 
 // Update is called once per frame
 void Update () {
     if(rbo.position.x==-10)
     {
         rbo.AddForce(-sideForce * Time.deltaTime, 0, 0);
     }
     if (rbo.position.x == 10)
     {
         rbo.AddForce(sideForce * Time.deltaTime, 0, 0);
     }


 }

}

Note: all obstacles are placed at different x,y,z position throughout the ground and they share the same script.

Pls help me with this . Thanks in advance :)

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Answer by tecnosinis · Jun 15, 2020 at 09:38 PM

Global variables

 float lado= 10f;//Move Side    
 bool estado=false; //Status
 float limite = 6f; //Limit

void Start()

  estado = true;

void FixedUpdate()

  if(transform.position.x > limite)    
         {
             estado = false;
         }    
  if(transform.position.x < -limite)    
         {
             estado = true;
         }        
  if (estado == true)
         {
             transform.Translate(lado*Time.deltaTime,0,0);
         } 
  if (estado == false)
         {
             transform.Translate(-lado*Time.deltaTime,0,0);                
         }   


   





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