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Question by behemothdan · Aug 11, 2017 at 07:34 AM · navmeshnavmeshagentruntime

Updating NavMesh settings during runtime.

I've been able to successfully generate my NavMesh and NavMeshAgent settings at run time for a randomly generated world. However I would like to adjust the NavMesh settings as well.

I found it easy to change the actual Nav Mesh Agent settings attached to my character object (the settings like Acceleration, Angular Speed, etc).

What I am hoping to change is the Navigation Agent parameters like Radius, Height, Step Height, and Max Slope. So far I've been unsuccessful on finding a way to change those programmatically.

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avatar image dodak258 · Nov 18, 2018 at 01:08 PM 0
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Have you figured out a solution for your problem ? Thanks in advance.

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