How to stop player from going flying into the air when on diagonal platform?
Not sure if this is the right place to post this but I need help on my first ever Unity game. I'm currently making a game similar to the one the YouTuber Brackeys made in his "How to make a Video Game" series and in one of my levels, the ground splits into two diagonal parts. Usually when I get this far into the level, the player (a cube) goes flying into the air and I'm not sure why. How can I fix/stop this?
Link to video: https://youtu.be/CWrNeHTdWqw
I'll post my scripts if needed.
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