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Question by ASHTEC-GAMES · Jan 01, 2016 at 03:05 PM · health-deduction

Adding Lives System to my game

Hi

I am doing the early development of my game at the moment which is a simple block breaker/arkanoid type game and want to program in a lives system where the player starts the game with 3 lives which decreases by one each time the ball is missed by the paddle and a lose scene is loaded once lives reach zero. Also on life being lost I need the ball to reset and rest on the paddle in order to continue the level

alt text

Attached is what I have done so far, I am still learning at the moment so I may be miles off point

I have publically exposed a lives component which can be set in the editor however I will probably set this to a default 3 in code, I also want to link to a UI text element to display clearly to the user.

Any help or advice appreciated

health-script.png (84.4 kB)
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Answer by kevinrocks_786 · Jan 02, 2016 at 03:29 PM

Well one its lives -= 1;

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Answer by ASHTEC-GAMES · Jan 02, 2016 at 08:25 PM

Thanks, any other pointers appreciated

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Answer by kkyriakos · Oct 11, 2016 at 07:54 PM

There are lots of cheap plugins out there that will help integrate lives in your game very easily. I recommend "Lives System Pro - Easy Life Integration for Freemium Games" found here https://www.assetstore.unity3d.com/en/#!/content/69842

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