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Question by rule51 · May 26, 2016 at 06:36 PM · programming

Hi,can someone please help me? What is wrong with my cs code?Unity say Assets/Typer.cs(24,17): error CS0029: Cannot implicitly convert type `UnityEngine.UI.Text' to `UnityEngine.Texture'

using UnityEngine; using System.Collections; using UnityEngine.UI;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(Text))] public class Typer : MonoBehaviour {

 public string msg= "Replace";
 private Texture textComp;
 public float startDelay = 2f;
 public float typeDelay = 0.01f;
 public AudioClip putt;


 void Start()
 {
     StartCoroutine("TypeIn");
 }

 void Awake()
 {
     textComp = GetComponent<Text>();
 }

 public IEnumerator TypeIn()
 {
     yield return new WaitForSeconds(startDelay);

     for(int i = 0; i < msg.Length; i++)
     {
         textComp.text = msg.Substring (0,i);
         GetComponent<AudioSource>().PlayOneShot(putt);
         yield return new WaitForSeconds(typeDelay);
     }
 }

 public IEnumerator TypeOff()
 {
     for (int i = msg.Length; i >= 0; i--) 
     {
         textComp.text = msg.Substring (0,i);
         yield return new WaitForSeconds(typeDelay);
     }
 }

}

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Answer by tanoshimi · May 26, 2016 at 06:40 PM

The answer is literally in the error message.

textComp is a Texture. You declare it as such in line 2:

 private Texture textComp;

Yet, on line 15, you're trying to assign a Text component to it:

 textComp = GetComponent<Text>();

You cannot implicitly convert type UnityEngine.UI.Text to UnityEngine.Texture.....

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avatar image rule51 · May 27, 2016 at 02:09 PM 0
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Yea,thanks,autowrite did that and i coud not find the error. Thanks alot again:)

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