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Question by
SimonClintonIv · Jul 16, 2016 at 05:23 PM ·
menupause menu
How to make Time.timeScale not affect a particular object
I want to pause my game using Time.timeScale and I don't want it to affect a particular object which is going to be the pause menu.
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Answer by tanoshimi · Jul 16, 2016 at 05:51 PM
You can use unscaledDeltaTime for that object.
It works, now I can pause a particular object which I want.
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