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Question by SimonClintonIv · Jul 16, 2016 at 05:23 PM · menupause menu

How to make Time.timeScale not affect a particular object

I want to pause my game using Time.timeScale and I don't want it to affect a particular object which is going to be the pause menu.

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Answer by tanoshimi · Jul 16, 2016 at 05:51 PM

You can use unscaledDeltaTime for that object.

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avatar image SimonClintonIv · Jul 17, 2016 at 09:14 AM 0
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It works, now I can pause a particular object which I want.

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