- Home /
How do I destroy a Instantiated UI image that is pushed on the Canvas?
Hello,
Was hoping someone can help me. I'm creating a game and i'm stuck at this part as this part and I assume I'm missing something. I'm creating a sorting game recycle, garbage, paper, and compost items. These random items appear in a sequence of 10. The code picks between 12 prefabs randomly and then drops them through the scene. I've created another code for the prefab to Instantiate a UI quip as seen here: Now the problem is I can't destroy it. This image populates in the canvas and my head can't get around to accessing it and destroying. The code for Instantiating the ItemUI Image: public class S_TomatoUI : MonoBehaviour { public GameObject uiObject; public float positionOffset; protected Image uiImage; // Start is called before the first frame update void Start() { uiImage = Instantiate(uiObject, FindObjectOfType<Canvas>().transform).GetComponent<Image>(); uiImage.transform.SetAsFirstSibling(); } // Update is called once per frame void Update() { uiImage.transform.position = Camera.main.WorldToScreenPoint(transform.position + Vector3.up * positionOffset); } public void OnDestroy() { Destroy(uiImage.gameObject); } }
Can someone please help me.
Thanks,
Answer by Spip5 · Aug 13, 2020 at 01:00 AM
public class S_TomatoUI : MonoBehaviour {
public GameObject uiObject;
public float positionOffset;
private Image uiImage;
private GameObject UIElement;
// Start is called before the first frame update
void Start()
{
UIElement = Instantiate(uiObject, FindObjectOfType<Canvas>().transform);
uiImage = UIElement.GetComponent<Image>();
uiImage.transform.SetAsFirstSibling();
} // Update is called once per frame
void Update()
{
UIElement.transform.position = Camera.main.WorldToScreenPoint(transform.position + Vector3.up * positionOffset);
}
public void onDestroy()
{
Destroy(UIElement.gameObject);
}
}
Your answer
Follow this Question
Related Questions
Trouble with destroying an instantiated prefab 2 Answers
i need to destroy prefab clones 1 Answer
Destroying a instantiated prefab? 2 Answers
Destorying prefab and instanstiating again? 0 Answers
My prefab isn't getting destroyed 1 Answer