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Question by mikavm · Jul 05, 2015 at 02:33 PM · uiphoton4.6players

(c#) Photon networking, get players in room?

Hello!

I'm trying to display the players in the current room to a text object (4.6 ui). This is what I've tried, however the output is "PhotonPlayer[]"...

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;

 public class NetworkTextdisplay : MonoBehaviour {
 
 public text playerListText;
 
 void OnJoinedRoom() {
      playerListText.text = (PhotonNetwork.otherPlayers.ToString());
      }
 }
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Answer by Bluk · Jul 05, 2015 at 02:43 PM

 PhotonPlayer[] otherList = PhotonNetwork.otherPlayers;
 String s = "";
 foreach (PhotonPlayer player in otherList) {
 s += player.ToString();
 }
 playerListText.text = s;
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avatar image mikavm · Jul 05, 2015 at 03:02 PM 0
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Thanks a lot, it works well!

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