Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by LunguM · Jul 19, 2012 at 12:21 PM · c#gameobjectinstancecs0266

Problem with conversion type of GameObject (C#)

Hello all,

I'm currently working on a RTS game and I have a problem with the implementation of a Unit Manager that is supposed to (as the name suggests) manage all units that can be selected by a player.

Now the problem I have is the following: error CS0266: Cannot implicitly convert type UnityEngine.Object' to UnitManager'. An explicit conversion exists (are you missing a cast?)

The code is as follows:

 private static UnitManager instance; 
 
 public static UnitManager GetInstance(){
    if(instance == null){
          instance = GameObject.FindObjectOfType(typeof(UnitManager));
     }
     return instance;
  }

The script is already attached to a GameObject inside the scene, I've already tried the solutions of previously answered threads on this error, I tried implementing it differently, read the manual and watched some tutorials online, but nothing seemed to work.

Any help would be greatly appreciated.

Thank you

Edit: I used the js script from the Generals thread as a reference.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by whydoidoit · Jul 19, 2012 at 12:30 PM

You need to cast it:

     instance = GameObject.FindObjectOfType(typeof(UnitManager)) as UnitManager;
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LunguM · Jul 19, 2012 at 12:31 PM 0
Share

Ah, the simplest of solutions always evade me. Thanks for the help

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Dynamically Changing GameObject makes NullReferenceException(C# Unity) 1 Answer

Spawning random objects. Trouble /w objects. Null Reference. 0 Answers

Distribute terrain in zones 3 Answers

Multiple Cars not working 1 Answer

C# Check If Gameobject is within Collider 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges