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Question by Flintlockphilly · Feb 20, 2015 at 12:25 PM · movementplayerrespawn

Player can't move upon respawning in a new position.

I dont think this has been asked before. (Sorry if im wrong)

But i have no clue why this is happening. I'm trying to create a new spawn poing where the player will spawn using this script

 var SpawnPoint : Transform;
 var respawn32 : boolean = false;
 function Update () {
 if ( DoorLogic_03_02.Portal32 == true)
 {
 respawn32 = true;
 
 }
 if(respawn32 == true)
 {
 transform.position = SpawnPoint.position;
 }
 }

But when i insert the gameobject into the inspector thing it works but i cant move!

I used an empty gameobject btw.

this is hurting my brain

Portal32 is the boolean that changes the spawn btw

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Answer by hexagonius · Feb 20, 2015 at 12:57 PM

You should probably set respawn32 to false after you've set the transform

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avatar image Flintlockphilly · Feb 22, 2015 at 10:21 PM 0
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i also needed to set portal32 back to false :P

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